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AI Insights · Timothy · January 2024

Top 5 Otome Games on Android in Spain Q4 2023

Discover the performance trends of the top 5 Otome games on Android in Spain during Q4 2023, including downloads, revenue, and active users.

Top 5 Otome Games on Android in Spain Q4 2023

Performance of Top 5 Otome Games on Android in Spain Q4 2023

During the fourth quarter of 2023, the top Otome games on the Android platform in Spain showcased varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look into their trends.

Tears of Themis

From COGNOSPHERE PTE. LTD., this game saw a notable fluctuation in revenue, peaking at approximately $1K in the week of October 9. Revenue experienced a mix of rises and falls, ending the quarter around $362. Weekly active users showed a steady decline from 156K at the start of the quarter to 60K by the end.

My Candy Love : Otome Sim Game

Published by Beemoov Games, this title maintained a consistent download rate, with a slight increase towards the end of the quarter, reaching 180K in the last week of December. Revenue trends also varied, starting at $630 and experiencing a few peaks and troughs, closing the quarter at $131. Weekly active users remained relatively stable, fluctuating mildly around the 1.2M mark.

Love Story ® Romance Games

Webelinx Games' entry demonstrated a solid download trend, peaking at 810K in mid-October and ending at 769K. Revenue showed some variability, with a notable peak of $438 in early October and closing the quarter at $247. Weekly active users saw a decrease from 1M to 993K by the end of December.

What in Hell is Bad?

This game from Prettybusy saw its downloads peak in the first week of October at 1M, followed by varying numbers and ending the quarter at 270K. Revenue showed an upward trend, especially in the latter half of December, peaking at $542. There was no data available for weekly active users.

Obey Me! Anime Otome Sim Game

Published by NTT Solmare Corporation, this game experienced a consistent download rate with a slight increase towards the end, peaking at 90K in the final week. Revenue trends were inconsistent, with a high of $297 in early December, closing the quarter at $53. Weekly active users started at 1.3M and ended at 1.1M, showing some fluctuations throughout the quarter.

The data presented here is sourced from Sensor Tower, offering a detailed insight into the performance of these top Otome games. For more comprehensive insights, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024